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Gamescom Congress EN 2019
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Wednesday
, August 21
11:45 CEST
Gamers are over – from hobby to contemporary culture
Track 1: Public Stage
Heiko Klinge
Games explained: Are extra difficult games a problem?
Track 3: Living with Games
Dr. Benjamin Strobel
Games explained: Battle Royale in the schoolyard – the long break between classes as a nucleus for new trends
Track 2: Learning with Games
Patricia Cammarata
Games explained: New Rules
Track 5: Law and Games
Dr. Olaf Coenen
12:00 CEST
Games & Learning: Didactically supported use of digital games in the classroom
Track 2: Learning with Games
Daniela Hau
12:30 CEST
OER-platform "Media literacy with games"
Track 2: Learning with Games
Vera Marie Rodewald • Christiane Schwinge
14:00 CEST
Potential for (media) education processes through digital games in the school
Track 2: Learning with Games
Dr. Ralf Biermann
15:15 CEST
5G – digital infrastructure for cloud gaming
Track 4: Future with Games
Prof. Stephan Jacob • Tim Schiller
15:30 CEST
Stumbling blocks or cheating attempts – how easy should accessibility be?
Track 3: Living with Games
Melanie Eilert
16:30 CEST
AI and how we game
Track 4: Future with Games
David Park
17:00 CEST
Curiosity and experimentation: Theatre and games as experiential spaces
Track 3: Living with Games
Marcus Lobbes
Medium-term effects of the serious game Serena Supergreen on motivation, knowledge and preferences for vocational careers
Track 2: Learning with Games
Dr. Felix Kapp • Dr. Pia Spangenberger
17:30 CEST
The Art of Coding - World Heritage Digital
Track 3: Living with Games
Tobias Kopka • Andreas Lange
Timezone
Gamescom Congress EN 2019
Europe/Berlin
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Cologne, Deutschland
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Konrad-Adenauer-Saal
Lounge
Track 1: Public Stage
Track 2: Learning with Games
Track 3: Living with Games
Track 4: Future with Games
Track 5: Law and Games
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