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Wednesday, August 21 • 15:45 - 16:15
Green Gaming - Facts, figures and solutions for video game power consumption

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Although among the most complex and energy-intensive plug loads, gaming has been largely overlooked in energy R&D and policy. In California alone, systems used for computer gaming consumed 4.1 TWh/year in 2016 or $700 million in energy bills, with emissions of 1.5 million tons CO2-equivalent. This project characterizes gaming technologies and markets, energy demand and savings scenarios, and policy strategies for improving energy efficiency.

avatar for Norman Bourassa

Norman Bourassa

Principal Scientific Engineering Associate, Lawrence Berkeley National Laboratory
Mr. Bourassa has degrees in Architecture (University of California, Berkeley) and Electronics Engineering Technology (Northern Alberta Institute of Technology, Edmonton, Alberta). He has 24 years of privateand public sector building energy engineering and energy efficiency science... Read More →

Wednesday August 21, 2019 15:45 - 16:15 CEST
Track 4: Future with Games